Click on any of the batch files to watch the animation stored in the file with the same name.

If the animation is too slow, edit the batch files to make the delay per frame shorter.  Increase the number on the line that contains "hand.exe 1000000" to slow the animation.  This number can be decreased to speed up the animation, up to the limit imposed by your graphics card.

To make your own animations, follow these instructions (and look at the other animation files for reference):

1.  Press the 'E' key to enter Edit mode.  You can change the current joint being edited with the 'A' and 'D' arrow keys.  You can adjust the current joint's value with the 'W' and 'S' arrow keys.  Pressing 'Q' outputs the current position to the file "jointEdit.txt".

2.  Repeat this process until you have all the frames of your animation.

3.  For each position in your animation, assign a number of steps to take between the (this is the first integer on each line in the other animation files).

4.  Put the number of positions on the first line of the file.

5.  Save your animation file as "joints.txt" (this is the hard coded filename for animation files) in the same directory as hand.exe.